// ---- Created with 3Dmigoto v1.3.16 on Wed Jul 15 00:18:23 2026
Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[103];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[42];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[43];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[4];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[283];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
#define pCensor IniParams[219].x


void main(
  float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD0,
  float4 v3 : TEXCOORD1,
  float4 v4 : TEXCOORD2,
  float4 v5 : TEXCOORD3,
  float4 v6 : TEXCOORD4,
  float2 v7 : TEXCOORD5,
  float4 v8 : VELOCITY_PREV_POS0,
  float4 v9 : SV_Position0,
  uint v10 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5,
  out float4 o6 : SV_Target6)
{
  const float4 icb[] = { { 0, 0, 0, 0},
                              { 0.777777791, 0, 0, 0},
                              { 0.333333343, 0, 0, 0},
                              { 0.666666687, 0, 0, 0},
                              { 0.555555582, 0, 0, 0},
                              { 0.222222224, 0, 0, 0},
                              { 0.444444448, 0, 0, 0},
                              { 0.111111112, 0, 0, 0},
                              { 0.888888896, 0, 0, 0} };
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xy = -cb0[134].xy + v9.xy;
  r1.yz = cb0[135].zw * r0.xy;
  r2.xyzw = cb0[45].xyzw * v9.yyyy;
  r2.xyzw = v9.xxxx * cb0[44].xyzw + r2.xyzw;
  r2.xyzw = v9.zzzz * cb0[46].xyzw + r2.xyzw;
  r2.xyzw = cb0[47].xyzw + r2.xyzw;
  r2.xyz = r2.xyz / r2.www;
  r2.xyz = -cb0[70].xyz + r2.xyz;
  r0.z = 1 + -cb0[144].w;
  r3.xyz = v1.xyz * r0.zzz;
  r3.xyz = v1.xyz * cb0[144].www + r3.xyz;
  r0.z = dot(r3.xyz, r3.xyz);
  r0.z = rsqrt(r0.z);
  r3.xyz = r3.xyz * r0.zzz;
  r0.z = t0.SampleLevel(s1_s, v2.xy, cb0[149].y).x;
  r4.xyzw = cmp(r0.zzzz >= float4(0.0500000007,0.300000012,0.5,0.899999976));
  r4.xyzw = r4.xyzw ? float4(1,1,1,1) : 0;
  r5.xyzw = cmp(float4(0.0500000007,0.300000012,0.5,0.899999976) >= r0.zzzz);
  r5.yzw = r5.yzw ? float3(1,1,1) : 0;
  r0.zw = r5.zw * r4.yz;
  r1.w = -r4.x * r5.y + 1;
  r1.w = r5.x ? 1 : r1.w;
  r0.z = -r0.z * r1.w + 1;
  r0.z = -r0.w * r0.z + 1;
  r0.z = r4.w * r0.z;
  r4.xy = cmp(cb4[69].xz >= float2(0.5,0.100000001));
  r0.z = r4.x ? r0.z : cb4[68].w;
  r0.w = 1 + -r0.z;
  r0.z = cb4[69].y * r0.w + r0.z;
  r4.xzw = float3(-1,-1,-1) + cb4[9].xyz;
  r4.xzw = r0.zzz * r4.xzw + float3(1,1,1);
  r5.xyzw = t1.SampleBias(s2_s, v2.xy, cb0[149].y).xyzw;
  r5.xyz = cb4[11].xyz * r5.xyz;
  r4.xzw = r5.xyz * r4.xzw;
  r5.xy = cb4[12].xy + v2.xy;
  r5.xy = float2(0.5,0.25) * r5.xy;
  r5.xy = frac(r5.xy);
  r0.w = r4.y ? 1.000000 : 0;
  r5.xy = -v2.xy + r5.xy;
  r5.xy = r0.ww * r5.xy + v2.xy;
  r5.yz = t2.SampleBias(s3_s, r5.xy, cb0[149].y).wy;
  r5.x = 0.600000024;
  r6.xy = r5.zy + -r5.xy;
  r5.xy = r0.ww * r6.xy + r5.xy;
  r6.xyz = r5.yyy * r4.xzw;
  r7.xyz = cb4[48].xyz * v6.xxx;
  r6.xyz = cb4[13].xyz * r6.xyz + r7.xyz;
  r7.xyz = cb4[49].xyz + -r6.xyz;
  r6.xyz = cb4[82].zzz * r7.xyz + r6.xyz;
  r7.xyz = cb4[82].www * r4.xzw;
  r4.xyz = cb4[83].xxx * r4.xzw + -r7.xyz;
  r4.xyz = r5.xxx * r4.xyz + r7.xyz;
  r7.xyz = -cb3[41].xyz + cb3[22].xyz;
  r7.xyz = cb4[84].zzz * r7.xyz;
  r5.xy = cmp(cb4[84].xw >= float2(0.5,0));
  r5.xy = r5.xy ? float2(1,1) : 0;
  r7.xyz = r5.xxx * r7.xyz + cb3[41].xyz;
  r1.w = dot(r7.xyz, r7.xyz);
  r1.w = sqrt(r1.w);
  r7.xyz = r7.xyz / r1.www;
  r8.xyz = float3(0,0,100) + cb2[5].xyz;
  r9.xyz = cb1[0].xyz + -r8.xyz;
  r10.x = -cb2[32].w;
  r10.yz = -cb2[33].xy;
  r11.xyz = cb1[0].xyz + r10.xyz;
  r11.xyz = r11.xyz + -r9.xyz;
  r9.xyz = cb2[30].yyy * r11.xyz + r9.xyz;
  r1.w = dot(r9.xyz, r9.xyz);
  r1.w = sqrt(r1.w);
  r9.xyz = r9.xyz / r1.www;
  r8.xyz = -cb1[0].xyz + r8.xyz;
  r1.w = dot(r8.xyz, r8.xyz);
  r1.w = sqrt(r1.w);
  r1.w = saturate(cb1[0].w * r1.w);
  if (2 == 0) r2.w = 0; else if (2+16 < 32) {   r2.w = (uint)cb1[1].w << (32-(2 + 16)); r2.w = (uint)r2.w >> (32-2);  } else r2.w = (uint)cb1[1].w >> 16;
  r2.w = (uint)r2.w;
  r8.xy = cmp(r2.ww >= float2(0.899999976,1.89999998));
  r8.zw = cmp(float2(1.10000002,2.0999999) >= r2.ww);
  r8.xyzw = r8.xyzw ? float4(1,1,1,1) : 0;
  r8.xy = min(r8.xy, r8.zw);
  r2.w = 0.5 * r8.x;
  r3.w = -r8.x * 0.5 + 1;
  r2.w = r8.y * r3.w + r2.w;
  r8.xyz = cb1[0].xyz + -r2.xyz;
  r3.w = dot(r8.xyz, r8.xyz);
  r3.w = sqrt(r3.w);
  r3.w = 1 / r3.w;
  r8.xyz = r3.www * r8.xyz;
  r3.w = dot(r8.xyz, r8.xyz);
  r3.w = sqrt(r3.w);
  r8.xyz = r8.xyz / r3.www;
  r3.w = dot(cb1[1].xyz, cb1[1].xyz);
  r3.w = sqrt(r3.w);
  r11.xyz = cb1[1].xyz / r3.www;
  r3.w = dot(r8.xyz, r11.xyz);
  r3.w = -cb1[2].x + r3.w;
  r3.w = saturate(cb1[2].y * r3.w);
  r3.w = -r3.w * r3.w + r1.w;
  r3.w = 1 + r3.w;
  r3.w = min(1, r3.w);
  r2.w = r2.w * 2 + -1;
  r2.w = max(0, r2.w);
  r3.w = r3.w + -r1.w;
  r1.w = r2.w * r3.w + r1.w;
  r8.xyz = -r9.xyz + r7.xyz;
  r8.xyz = r1.www * r8.xyz + r9.xyz;
  r8.xyz = r8.xyz + -r7.xyz;
  r7.xyz = cb1[3].zzz * r8.xyz + r7.xyz;
  r1.w = saturate(cb2[27].y);
  r8.x = v6.y;
  r8.yz = v7.xy;
  r8.xyz = r8.xyz + -r7.xyz;
  r7.xyz = r1.www * r8.xyz + r7.xyz;
  r1.w = dot(r7.xyz, r7.xyz);
  r1.w = sqrt(r1.w);
  r7.xyz = r7.xyz / r1.www;
  r8.x = cb2[27].w;
  r8.y = cb2[28].x;
  r7.yw = cb2[28].zw * r7.yy;
  r7.xy = r8.xy * r7.xx + r7.yw;
  r7.xy = cb2[29].yz * r7.zz + r7.xy;
  r1.w = dot(r7.xy, r7.xy);
  r1.w = sqrt(r1.w);
  r7.xy = r7.xy / r1.ww;
  r1.w = cmp(0 >= r7.y);
  r2.w = r1.w ? 1.000000 : 0;
  r3.w = floor(cb2[29].w);
  r3.w = 0.5 * r3.w;
  r4.w = cmp(r3.w >= -r3.w);
  r3.w = frac(abs(r3.w));
  r3.w = r4.w ? r3.w : -r3.w;
  r3.w = saturate(r3.w + r3.w);
  r1.w = r1.w ? -1 : -0;
  r1.w = r3.w + r1.w;
  r1.w = cb2[30].x * r1.w + r2.w;
  r7.yz = v2.xy * float2(-2,0.5) + float2(1,0.5);
  r8.x = r1.w * r7.y + v2.x;
  r1.w = v2.y * 0.5 + -r7.z;
  r8.w = r5.y * r1.w + r7.z;
  r1.w = cmp(cb4[85].x >= 0.00100000005);
  r1.w = r1.w ? 1.000000 : 0;
  r8.yz = v2.yx;
  r5.xy = r8.zw + -r8.xy;
  r5.xy = r1.ww * r5.xy + r8.xy;
  r5.xy = t3.Sample(s0_s, r5.xy).xw;
  r1.w = r5.x + r5.y;
  r1.w = -r1.w * 0.5 + 1;
  r2.w = 1 + -r7.x;
  r4.w = 0.5 * r2.w;
  r5.x = cmp(cb2[29].w >= -cb2[29].w);
  r5.y = frac(abs(cb2[29].w));
  r5.x = r5.x ? r5.y : -r5.y;
  r5.y = r5.x * -2 + 1;
  r3.w = r3.w * r5.y + r5.x;
  r2.w = -r2.w * 0.5 + r3.w;
  r2.w = cb2[30].x * r2.w + r4.w;
  r1.w = -r2.w + r1.w;
  r1.w = 1 + r1.w;
  r1.w = -r1.w * 0.5 + 1;
  r2.w = max(0, r1.w);
  r2.w = min(cb4[85].y, r2.w);
  r3.w = -r2.w + r1.w;
  r2.w = cb4[86].y * r3.w + r2.w;
  r2.w = 0.5 + r2.w;
  r5.x = saturate(-cb4[87].x + r2.w);
  r2.w = 0.100000001 + -cb4[87].y;
  r5.y = r0.z * r2.w + cb4[87].y;
  r7.xyz = t4.SampleBias(s4_s, r5.xy, cb0[149].y).xyz;
  r2.w = cmp(cb3[1].w >= 0.0500000007);
  r2.w = r2.w ? 1.000000 : 0;
  r2.w = cb4[87].z * r2.w;
  r8.xyz = r7.xyz + -r4.xyz;
  r9.xyz = r4.xyz + r4.xyz;
  r8.xyz = r2.www * r8.xyz + r9.xyz;
  r8.xyz = r8.xyz * float3(0.5,0.5,0.5) + -r4.xyz;
  r4.xyz = r0.zzz * r8.xyz + r4.xyz;
  r3.w = dot(r4.xyz, float3(0.300000012,0.589999974,0.109999999));
  r8.xyz = r3.www + -r4.xyz;
  o3.xyz = cb4[87].www * r8.xyz + r4.xyz;
  r3.w = cmp(cb4[88].x >= 0.100000001);
  if (r3.w != 0) {
    r3.w = cb0[135].x / cb0[135].y;
    r3.w = max(1, r3.w);
    r4.x = cb4[88].y * r3.w;
    r4.yw = float2(0.5,0.5);
    r1.x = r3.w * r1.y;
    r5.xy = -r4.xy + r1.xz;
    r1.y = dot(r5.xy, cb4[56].xy);
    r1.y = r3.w * cb4[88].y + r1.y;
    r1.y = cmp(r1.y >= r4.x);
    r4.x = r1.y ? 1.000000 : 0;
    r4.z = cb4[90].y * r3.w;
    r1.xz = -r4.zw + r1.xz;
    r1.x = dot(r1.xz, cb4[58].xy);
    r1.x = cb4[90].y * r3.w + r1.x;
    r1.x = cmp(r1.x >= r4.z);
    r1.z = r1.x ? 1.000000 : 0;
    r1.x = r1.x ? -1 : -0;
    r1.x = r4.x + r1.x;
    r1.x = max(0, r1.x);
    r4.xy = r1.yy ? float2(0,-0) : float2(1,-1);
    r1.x = r4.y + r1.x;
    r1.x = cb4[92].z * r1.x + r4.x;
    r1.y = r1.z + -r1.x;
    r1.x = cb4[93].x * r1.y + r1.x;
  } else {
    r1.x = 1;
  }
  r1.y = cmp(cb4[94].y >= 0.5);
  if (r1.y != 0) {
    r4.xyz = r10.xyz + r2.xyz;
    r8.xy = cb2[27].zw * r4.xx;
    r8.z = cb2[28].x * r4.x;
    r4.xyw = cb2[28].yzw * r4.yyy + r8.xyz;
    r4.xyz = cb2[29].xyz * r4.zzz + r4.xyw;
    r1.y = -cb4[94].z + r4.x;
    r1.z = dot(r4.yz, r4.yz);
    r1.z = sqrt(r1.z);
    r1.z = r1.z * 0.0153846154 + -0.200000003;
    r1.z = saturate(1.25 * r1.z);
    r3.w = r1.z * -2 + 3;
    r1.z = r1.z * r1.z;
    r1.z = r3.w * r1.z;
    r3.w = saturate(-1 + -r4.y);
    r1.z = r3.w * r1.z;
    r1.z = min(1, r1.z);
    r1.z = r1.z * 54.5 + 0.5;
    r1.z = saturate(r1.y / r1.z);
    r1.z = 1 + -r1.z;
    r1.y = cmp(0.00999999978 >= r1.y);
    r3.w = dot(r10.xyz, r10.xyz);
    r3.w = sqrt(r3.w);
    r3.w = cmp(r3.w >= 0.00999999978);
    r3.w = r3.w ? 0 : 1;
    r1.y = r1.y ? 1 : r3.w;
  } else {
    r3.w = min(cb4[95].y, cb4[95].z);
    r4.xy = cmp(float2(2.98023295e-08,0.00100000005) >= v6.xx);
    r4.z = log2(v6.x);
    r4.z = cb4[95].w * r4.z;
    r4.z = exp2(r4.z);
    r4.w = cb4[96].x + -cb4[96].y;
    r4.z = r4.z * r4.w;
    r4.x = r4.x ? 0 : r4.z;
    r4.x = cb4[96].y + r4.x;
    r4.y = r4.y ? 1.000000 : 0;
    r4.x = max(r4.x, r4.y);
    r1.z = min(r4.x, r3.w);
    r1.y = 0;
  }
  r3.w = cmp(0.300000012 < cb4[96].z);
  if (r3.w != 0) {
    r4.xy = (int2)r0.xy;
    r4.zw = (int2)r4.xy & int2(0x80000000,0x80000000);
    r4.xy = max((int2)-r4.xy, (int2)r4.xy);
    r4.xy = (uint2)r4.xy % int2(3,3);
    r5.xy = -(int2)r4.xy;
    r4.xy = r4.zw ? r5.xy : r4.xy;
    r4.x = mad((int)r4.x, 3, (int)r4.y);
    r4.x = max(0, (int)r4.x);
    r1.z = saturate(r1.z * 2 + -icb[r4.x+0].x);
    r1.z = 0.329078436 + r1.z;
  }
  r1.z = r3.w ? r1.z : 1;
  r3.w = 1 + -r1.z;
  r1.y = r1.y * r3.w + r1.z;
  r1.y = min(1, r1.y);
  r1.x = min(r1.x, r1.y);
  r1.x = -0.333000004 + r1.x;
  r1.x = cmp(r1.x < 0);
  if (r1.x != 0 && pCensor == 0) discard;
  r1.xyz = -cb4[63].xyz + cb4[62].xyz;
  r1.xyz = r0.zzz * r1.xyz + cb4[63].xyz;
  r4.xyz = r7.xyz + -r1.xyz;
  r1.xyz = r2.www * r4.xyz + r1.xyz;
  r2.w = dot(r1.xyz, float3(0.300000012,0.589999974,0.109999999));
  r4.xyz = r2.www + -r1.xyz;
  r1.xyz = cb4[87].www * r4.xyz + r1.xyz;
  r2.w = -cb4[98].x + cb4[97].w;
  r1.w = -cb4[98].x + r1.w;
  r2.w = 1 / r2.w;
  r1.w = saturate(r2.w * r1.w);
  r2.w = r1.w * -2 + 3;
  r1.w = r1.w * r1.w;
  r1.w = r2.w * r1.w;
  r2.w = -1 + r5.z;
  r2.w = cb4[100].x * r2.w + 1;
  r2.w = cb4[100].y * r2.w + -cb4[100].y;
  r0.w = r0.w * r2.w + cb4[100].y;
  r0.w = r1.w * r0.w;
  r0.w = r0.w * 0.5 + 0.5;
  o1.z = cb4[100].z * r0.w;
  r0.w = min(cb4[95].y, cb4[95].z);
  r4.xy = cmp(float2(2.98023295e-08,0.00100000005) >= v6.xx);
  r1.w = log2(v6.x);
  r1.w = cb4[95].w * r1.w;
  r1.w = exp2(r1.w);
  r2.w = cb4[96].x + -cb4[96].y;
  r1.w = r2.w * r1.w;
  r1.w = r4.x ? 0 : r1.w;
  r1.w = cb4[96].y + r1.w;
  r2.w = r4.y ? 1.000000 : 0;
  r1.w = max(r2.w, r1.w);
  r0.w = saturate(min(r1.w, r0.w));
  r0.w = r0.w * r0.w;
  r0.w = r0.w * r0.w;
  r0.w = r0.w * r0.w;
  r0.w = r0.w * r0.w;
  r0.w = cb4[101].x * r0.w;
  r1.w = cmp(0.300000012 >= cb4[96].z);
  r4.x = r1.w ? cb4[101].x : r0.w;
  r0.w = asint(cb2[26].w) & 1;
  r0.w = cmp(0 < (uint)r0.w);
  r1.w = cmp(asint(cb0[160].x) != 0);
  r0.w = (int)r0.w | (int)r1.w;
  if (r0.w != 0) {
    r0.xy = r0.xy * cb0[135].zw + float2(-0.5,-0.5);
    r7.xy = v9.ww * r0.xy;
    r7.zw = v9.zw;
    r8.xyw = float3(2,-2,1);
    r8.z = v9.w;
    r7.xyzw = r8.xyzw * r7.xyzw;
    r0.xyw = r7.zxy / r7.www;
    r0.yw = -cb0[131].xy + r0.yw;
    r5.xyz = v8.zxy / v8.www;
    r5.yz = -cb0[131].zw + r5.yz;
    r0.xyw = -r5.xyz + r0.xyw;
    r7.xy = r0.yw * float2(0.249500006,0.249500006) + float2(0.499992371,0.499992371);
    r0.y = (uint)r0.x >> 16;
    r0.y = (uint)r0.y;
    r0.y = r0.y * 1.52590219e-05 + 1.52590223e-06;
    r0.x = (int)r0.x & 0x0000ffff;
    r0.x = (uint)r0.x;
    r0.x = r0.x * 1.52590219e-05 + 1.52590223e-06;
    r7.zw = min(float2(1,1), r0.yx);
    r0.x = cmp(cb2[20].w == 0.000000);
    r0.y = cmp(asint(cb0[160].x) == 0);
    r0.x = r0.y ? r0.x : 0;
    o4.xyzw = r0.xxxx ? float4(0,0,0,0) : r7.xyzw;
  } else {
    o4.xyzw = float4(0,0,0,0);
  }
  r0.xyw = max(float3(0,0,0), r6.xyz);
  if (cb2[42].w == 0) {
    r0.xyw = cb0[282].xyz * r0.xyw;
  }
  r1.w = cmp(0 < cb0[146].x);
  if (r1.w != 0) {
    r5.xyz = -cb2[5].xyz + r2.xyz;
    r6.xyz = float3(1,1,1) + cb2[19].xyz;
    r5.xyz = cmp(r6.xyz < abs(r5.xyz));
    r1.w = (int)r5.y | (int)r5.x;
    r1.w = (int)r5.z | (int)r1.w;
    r2.x = dot(r2.xyz, float3(0.577000022,0.577000022,0.577000022));
    r2.x = 0.00200000009 * r2.x;
    r2.x = frac(r2.x);
    r2.x = cmp(0.5 < r2.x);
    r2.xyz = r2.xxx ? float3(0,1,1) : float3(1,1,0);
    r0.xyw = r1.www ? r2.xyz : r0.xyw;
  }
  r1.w = cmp(asint(cb0[276].x) == 1);
  if (r1.w != 0) {
    r1.w = dot(float3(1,1,1), abs(r3.xyz));
    r2.xy = r3.xy / r1.ww;
    r2.zw = float2(1,1) + -abs(r2.yx);
    r5.xy = cmp(r2.xy >= float2(0,0));
    r5.xy = r5.xy ? float2(0.5,0.5) : float2(-0.5,-0.5);
    r2.zw = r5.xy * r2.zw;
    r1.w = cmp(0 >= r3.z);
    r1.w = r1.w ? 1.000000 : 0;
    r2.zw = r2.zw * float2(2,2) + -r2.xy;
    r2.xy = r1.ww * r2.zw + r2.xy;
    o1.xy = r2.xy * float2(0.5,0.5) + float2(0.5,0.5);
    r1.xyz = saturate(r1.xyz);
    o2.xyz = sqrt(r1.xyz);
    bitmask.w = ((~(-1 << 3)) << 5) & 0xffffffff;  r1.w = (((uint)cb2[23].w << 5) & bitmask.w) | ((uint)12 & ~bitmask.w);
    r1.w = (uint)r1.w;
    o2.w = 0.00392156886 * r1.w;
    r4.x = saturate(r4.x);
    o3.w = 0.498039216 * r4.x;
    o4.xyzw = float4(0,0,0,0);
    r4.xyz = float3(0,0,0);
    o1.w = 1;
  } else {
    o3.w = cb4[100].w * r5.w;
    r1.w = -cb4[102].x + cb4[101].w;
    r0.z = saturate(r0.z * r1.w + cb4[102].x);
    r1.w = cmp(9.99999975e-06 < abs(cb4[102].y));
    r2.x = cmp(cb4[102].y >= 0);
    r2.x = r2.x ? 0 : cb4[102].z;
    r1.w = r1.w ? r2.x : 0;
    r0.z = 255 * r0.z;
    r0.z = round(r0.z);
    r0.z = (uint)r0.z;
    r1.w = saturate(r1.w);
    r1.w = 15 * r1.w;
    r1.w = round(r1.w);
    r1.w = (uint)r1.w;
    bitmask.z = ((~(-1 << 4)) << 0) & 0xffffffff;  r0.z = (((uint)r1.w << 0) & bitmask.z) | ((uint)r0.z & ~bitmask.z);
    r0.z = (uint)r0.z;
    r4.z = 0.00392156886 * r0.z;
    r0.z = dot(float3(1,1,1), abs(r3.xyz));
    r2.xy = r3.xy / r0.zz;
    r2.zw = float2(1,1) + -abs(r2.yx);
    r3.xy = cmp(r2.xy >= float2(0,0));
    r3.xy = r3.xy ? float2(0.5,0.5) : float2(-0.5,-0.5);
    r2.zw = r3.xy * r2.zw;
    r0.z = cmp(0 >= r3.z);
    r0.z = r0.z ? 1.000000 : 0;
    r2.zw = r2.zw * float2(2,2) + -r2.xy;
    r2.xy = r0.zz * r2.zw + r2.xy;
    o1.xy = r2.xy * float2(0.5,0.5) + float2(0.5,0.5);
    r1.xyz = saturate(r1.xyz);
    o2.xyz = sqrt(r1.xyz);
    bitmask.z = ((~(-1 << 3)) << 5) & 0xffffffff;  r0.z = (((uint)cb2[23].w << 5) & bitmask.z) | ((uint)12 & ~bitmask.z);
    r0.z = (uint)r0.z;
    o2.w = 0.00392156886 * r0.z;
    r4.y = 0.941176474;
    o1.w = 0;
  }
  r0.xyz = min(float3(0,0,0), -r0.xyw);
  o0.xyz = -r0.xyz;
  o0.w = 0;
  o5.xyzw = v9.zzzz;
  o6.xyw = r4.xyz;
  o6.z = 0;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Wed Jul 15 00:18:23 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float
// TEXCOORD                11   xyzw        1     NONE   float   xyz
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float
// TEXCOORD                 2   xy          4     NONE   float
// TEXCOORD                 3   xy          5     NONE   float
// TEXCOORD                 4   xy          6     NONE   float   xy
// TEXCOORD                 5   xy          7     NONE   float   xy
// VELOCITY_PREV_POS        0   xyzw        8     NONE   float   xyzw
// SV_Position              0   xyzw        9      POS   float   xyzw
// SV_IsFrontFace           0   x          10    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_immediateConstantBuffer { { 0, 0, 0, 0},
                              { 0.777777791, 0, 0, 0},
                              { 0.333333343, 0, 0, 0},
                              { 0.666666687, 0, 0, 0},
                              { 0.555555582, 0, 0, 0},
                              { 0.222222224, 0, 0, 0},
                              { 0.444444448, 0, 0, 0},
                              { 0.111111112, 0, 0, 0},
                              { 0.888888896, 0, 0, 0} }
dcl_constantbuffer CB0[283], immediateIndexed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB2[43], immediateIndexed
dcl_constantbuffer CB3[42], immediateIndexed
dcl_constantbuffer CB4[103], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps linear centroid v1.xyz
dcl_input_ps linear v2.xy
dcl_input_ps linear v6.xy
dcl_input_ps linear v7.xy
dcl_input_ps linear v8.xyzw
dcl_input_ps_siv linear noperspective v9.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 12
add r0.xy, v9.xyxx, -cb0[134].xyxx
mul r1.yz, r0.xxyx, cb0[135].zzwz
mul r2.xyzw, v9.yyyy, cb0[45].xyzw
mad r2.xyzw, v9.xxxx, cb0[44].xyzw, r2.xyzw
mad r2.xyzw, v9.zzzz, cb0[46].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[47].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r2.xyz, r2.xyzx, -cb0[70].xyzx
add r0.z, -cb0[144].w, l(1.000000)
mul r3.xyz, r0.zzzz, v1.xyzx
mad r3.xyz, v1.xyzx, cb0[144].wwww, r3.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
sample_l_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t0.yzxw, s1, cb0[149].y
ge r4.xyzw, r0.zzzz, l(0.050000, 0.300000, 0.500000, 0.900000)
and r4.xyzw, r4.xyzw, l(0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000)
ge r5.xyzw, l(0.050000, 0.300000, 0.500000, 0.900000), r0.zzzz
and r5.yzw, r5.yyzw, l(0, 0x3f800000, 0x3f800000, 0x3f800000)
mul r0.zw, r4.yyyz, r5.zzzw
mad r1.w, -r4.x, r5.y, l(1.000000)
movc r1.w, r5.x, l(1.000000), r1.w
mad r0.z, -r0.z, r1.w, l(1.000000)
mad r0.z, -r0.w, r0.z, l(1.000000)
mul r0.z, r0.z, r4.w
ge r4.xy, cb4[69].xzxx, l(0.500000, 0.100000, 0.000000, 0.000000)
movc r0.z, r4.x, r0.z, cb4[68].w
add r0.w, -r0.z, l(1.000000)
mad r0.z, cb4[69].y, r0.w, r0.z
add r4.xzw, cb4[9].xxyz, l(-1.000000, 0.000000, -1.000000, -1.000000)
mad r4.xzw, r0.zzzz, r4.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
sample_b_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t1.xyzw, s2, cb0[149].y
mul r5.xyz, r5.xyzx, cb4[11].xyzx
mul r4.xzw, r4.xxzw, r5.xxyz
add r5.xy, v2.xyxx, cb4[12].xyxx
mul r5.xy, r5.xyxx, l(0.500000, 0.250000, 0.000000, 0.000000)
frc r5.xy, r5.xyxx
and r0.w, r4.y, l(0x3f800000)
add r5.xy, r5.xyxx, -v2.xyxx
mad r5.xy, r0.wwww, r5.xyxx, v2.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r5.yz, r5.xyxx, t2.xwyz, s3, cb0[149].y
mov r5.x, l(0.600000)
add r6.xy, -r5.xyxx, r5.zyzz
mad r5.xy, r0.wwww, r6.xyxx, r5.xyxx
mul r6.xyz, r4.xzwx, r5.yyyy
mul r7.xyz, v6.xxxx, cb4[48].xyzx
mad r6.xyz, cb4[13].xyzx, r6.xyzx, r7.xyzx
add r7.xyz, -r6.xyzx, cb4[49].xyzx
mad r6.xyz, cb4[82].zzzz, r7.xyzx, r6.xyzx
mul r7.xyz, r4.xzwx, cb4[82].wwww
mad r4.xyz, cb4[83].xxxx, r4.xzwx, -r7.xyzx
mad r4.xyz, r5.xxxx, r4.xyzx, r7.xyzx
add r7.xyz, cb3[22].xyzx, -cb3[41].xyzx
mul r7.xyz, r7.xyzx, cb4[84].zzzz
ge r5.xy, cb4[84].xwxx, l(0.500000, 0.000000, 0.000000, 0.000000)
and r5.xy, r5.xyxx, l(0x3f800000, 0x3f800000, 0, 0)
mad r7.xyz, r5.xxxx, r7.xyzx, cb3[41].xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
sqrt r1.w, r1.w
div r7.xyz, r7.xyzx, r1.wwww
add r8.xyz, cb2[5].xyzx, l(0.000000, 0.000000, 100.000000, 0.000000)
add r9.xyz, -r8.xyzx, cb1[0].xyzx
mov r10.x, -cb2[32].w
mov r10.yz, -cb2[33].xxyx
add r11.xyz, r10.xyzx, cb1[0].xyzx
add r11.xyz, -r9.xyzx, r11.xyzx
mad r9.xyz, cb2[30].yyyy, r11.xyzx, r9.xyzx
dp3 r1.w, r9.xyzx, r9.xyzx
sqrt r1.w, r1.w
div r9.xyz, r9.xyzx, r1.wwww
add r8.xyz, r8.xyzx, -cb1[0].xyzx
dp3 r1.w, r8.xyzx, r8.xyzx
sqrt r1.w, r1.w
mul_sat r1.w, r1.w, cb1[0].w
ubfe r2.w, l(2), l(16), cb1[1].w
utof r2.w, r2.w
ge r8.xy, r2.wwww, l(0.900000, 1.900000, 0.000000, 0.000000)
ge r8.zw, l(0.000000, 0.000000, 1.100000, 2.100000), r2.wwww
and r8.xyzw, r8.xyzw, l(0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000)
min r8.xy, r8.zwzz, r8.xyxx
mul r2.w, r8.x, l(0.500000)
mad r3.w, -r8.x, l(0.500000), l(1.000000)
mad r2.w, r8.y, r3.w, r2.w
add r8.xyz, -r2.xyzx, cb1[0].xyzx
dp3 r3.w, r8.xyzx, r8.xyzx
sqrt r3.w, r3.w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
mul r8.xyz, r8.xyzx, r3.wwww
dp3 r3.w, r8.xyzx, r8.xyzx
sqrt r3.w, r3.w
div r8.xyz, r8.xyzx, r3.wwww
dp3 r3.w, cb1[1].xyzx, cb1[1].xyzx
sqrt r3.w, r3.w
div r11.xyz, cb1[1].xyzx, r3.wwww
dp3 r3.w, r8.xyzx, r11.xyzx
add r3.w, r3.w, -cb1[2].x
mul_sat r3.w, r3.w, cb1[2].y
mad r3.w, -r3.w, r3.w, r1.w
add r3.w, r3.w, l(1.000000)
min r3.w, r3.w, l(1.000000)
mad r2.w, r2.w, l(2.000000), l(-1.000000)
max r2.w, r2.w, l(0.000000)
add r3.w, -r1.w, r3.w
mad r1.w, r2.w, r3.w, r1.w
add r8.xyz, r7.xyzx, -r9.xyzx
mad r8.xyz, r1.wwww, r8.xyzx, r9.xyzx
add r8.xyz, -r7.xyzx, r8.xyzx
mad r7.xyz, cb1[3].zzzz, r8.xyzx, r7.xyzx
mov_sat r1.w, cb2[27].y
mov r8.x, v6.y
mov r8.yz, v7.xxyx
add r8.xyz, -r7.xyzx, r8.xyzx
mad r7.xyz, r1.wwww, r8.xyzx, r7.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
sqrt r1.w, r1.w
div r7.xyz, r7.xyzx, r1.wwww
mov r8.x, cb2[27].w
mov r8.y, cb2[28].x
mul r7.yw, r7.yyyy, cb2[28].zzzw
mad r7.xy, r8.xyxx, r7.xxxx, r7.ywyy
mad r7.xy, cb2[29].yzyy, r7.zzzz, r7.xyxx
dp2 r1.w, r7.xyxx, r7.xyxx
sqrt r1.w, r1.w
div r7.xy, r7.xyxx, r1.wwww
ge r1.w, l(0.000000), r7.y
and r2.w, r1.w, l(0x3f800000)
round_ni r3.w, cb2[29].w
mul r3.w, r3.w, l(0.500000)
ge r4.w, r3.w, -r3.w
frc r3.w, |r3.w|
movc r3.w, r4.w, r3.w, -r3.w
add_sat r3.w, r3.w, r3.w
movc r1.w, r1.w, l(-1.000000), l(-0.000000)
add r1.w, r1.w, r3.w
mad r1.w, cb2[30].x, r1.w, r2.w
mad r7.yz, v2.xxyx, l(0.000000, -2.000000, 0.500000, 0.000000), l(0.000000, 1.000000, 0.500000, 0.000000)
mad r8.x, r1.w, r7.y, v2.x
mad r1.w, v2.y, l(0.500000), -r7.z
mad r8.w, r5.y, r1.w, r7.z
ge r1.w, cb4[85].x, l(0.001000)
and r1.w, r1.w, l(0x3f800000)
mov r8.yz, v2.yyxy
add r5.xy, -r8.xyxx, r8.zwzz
mad r5.xy, r1.wwww, r5.xyxx, r8.xyxx
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t3.xwyz, s0
add r1.w, r5.y, r5.x
mad r1.w, -r1.w, l(0.500000), l(1.000000)
add r2.w, -r7.x, l(1.000000)
mul r4.w, r2.w, l(0.500000)
ge r5.x, cb2[29].w, -cb2[29].w
frc r5.y, |cb2[29].w|
movc r5.x, r5.x, r5.y, -r5.y
mad r5.y, r5.x, l(-2.000000), l(1.000000)
mad r3.w, r3.w, r5.y, r5.x
mad r2.w, -r2.w, l(0.500000), r3.w
mad r2.w, cb2[30].x, r2.w, r4.w
add r1.w, r1.w, -r2.w
add r1.w, r1.w, l(1.000000)
mad r1.w, -r1.w, l(0.500000), l(1.000000)
max r2.w, r1.w, l(0.000000)
min r2.w, r2.w, cb4[85].y
add r3.w, r1.w, -r2.w
mad r2.w, cb4[86].y, r3.w, r2.w
add r2.w, r2.w, l(0.500000)
add_sat r5.x, r2.w, -cb4[87].x
add r2.w, -cb4[87].y, l(0.100000)
mad r5.y, r0.z, r2.w, cb4[87].y
sample_b_indexable(texture2d)(float,float,float,float) r7.xyz, r5.xyxx, t4.xyzw, s4, cb0[149].y
ge r2.w, cb3[1].w, l(0.050000)
and r2.w, r2.w, l(0x3f800000)
mul r2.w, r2.w, cb4[87].z
add r8.xyz, -r4.xyzx, r7.xyzx
add r9.xyz, r4.xyzx, r4.xyzx
mad r8.xyz, r2.wwww, r8.xyzx, r9.xyzx
mad r8.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), -r4.xyzx
mad r4.xyz, r0.zzzz, r8.xyzx, r4.xyzx
dp3 r3.w, r4.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
add r8.xyz, -r4.xyzx, r3.wwww
mad o3.xyz, cb4[87].wwww, r8.xyzx, r4.xyzx
ge r3.w, cb4[88].x, l(0.100000)
if_nz r3.w
  div r3.w, cb0[135].x, cb0[135].y
  max r3.w, r3.w, l(1.000000)
  mul r4.x, r3.w, cb4[88].y
  mov r4.yw, l(0,0.500000,0,0.500000)
  mul r1.x, r1.y, r3.w
  add r5.xy, r1.xzxx, -r4.xyxx
  dp2 r1.y, r5.xyxx, cb4[56].xyxx
  mad r1.y, r3.w, cb4[88].y, r1.y
  ge r1.y, r1.y, r4.x
  and r4.x, r1.y, l(0x3f800000)
  mul r4.z, r3.w, cb4[90].y
  add r1.xz, r1.xxzx, -r4.zzwz
  dp2 r1.x, r1.xzxx, cb4[58].xyxx
  mad r1.x, cb4[90].y, r3.w, r1.x
  ge r1.x, r1.x, r4.z
  and r1.z, r1.x, l(0x3f800000)
  movc r1.x, r1.x, l(-1.000000), l(-0.000000)
  add r1.x, r1.x, r4.x
  max r1.x, r1.x, l(0.000000)
  movc r4.xy, r1.yyyy, l(0,-0.000000,0,0), l(1.000000,-1.000000,0,0)
  add r1.x, r1.x, r4.y
  mad r1.x, cb4[92].z, r1.x, r4.x
  add r1.y, -r1.x, r1.z
  mad r1.x, cb4[93].x, r1.y, r1.x
else
  mov r1.x, l(1.000000)
endif
ge r1.y, cb4[94].y, l(0.500000)
if_nz r1.y
  add r4.xyz, r2.xyzx, r10.xyzx
  mul r8.xy, r4.xxxx, cb2[27].zwzz
  mul r8.z, r4.x, cb2[28].x
  mad r4.xyw, cb2[28].yzyw, r4.yyyy, r8.xyxz
  mad r4.xyz, cb2[29].xyzx, r4.zzzz, r4.xywx
  add r1.y, r4.x, -cb4[94].z
  dp2 r1.z, r4.yzyy, r4.yzyy
  sqrt r1.z, r1.z
  mad r1.z, r1.z, l(0.0153846154), l(-0.200000)
  mul_sat r1.z, r1.z, l(1.250000)
  mad r3.w, r1.z, l(-2.000000), l(3.000000)
  mul r1.z, r1.z, r1.z
  mul r1.z, r1.z, r3.w
  add_sat r3.w, -r4.y, l(-1.000000)
  mul r1.z, r1.z, r3.w
  min r1.z, r1.z, l(1.000000)
  mad r1.z, r1.z, l(54.500000), l(0.500000)
  div_sat r1.z, r1.y, r1.z
  add r1.z, -r1.z, l(1.000000)
  ge r1.y, l(0.010000), r1.y
  dp3 r3.w, r10.xyzx, r10.xyzx
  sqrt r3.w, r3.w
  ge r3.w, r3.w, l(0.010000)
  movc r3.w, r3.w, l(0), l(1.000000)
  movc r1.y, r1.y, l(1.000000), r3.w
else
  min r3.w, cb4[95].z, cb4[95].y
  ge r4.xy, l(2.980232949E-08, 0.001000, 0.000000, 0.000000), v6.xxxx
  log r4.z, v6.x
  mul r4.z, r4.z, cb4[95].w
  exp r4.z, r4.z
  add r4.w, -cb4[96].y, cb4[96].x
  mul r4.z, r4.w, r4.z
  movc r4.x, r4.x, l(0), r4.z
  add r4.x, r4.x, cb4[96].y
  and r4.y, r4.y, l(0x3f800000)
  max r4.x, r4.y, r4.x
  min r1.z, r3.w, r4.x
  mov r1.y, l(0)
endif
lt r3.w, l(0.300000), cb4[96].z
if_nz r3.w
  ftoi r4.xy, r0.xyxx
  and r4.zw, r4.xxxy, l(0, 0, 0x80000000, 0x80000000)
  imax r4.xy, r4.xyxx, -r4.xyxx
  udiv null, r4.xy, r4.xyxx, l(3, 3, 0, 0)
  ineg r5.xy, r4.xyxx
  movc r4.xy, r4.zwzz, r5.xyxx, r4.xyxx
  imad r4.x, r4.x, l(3), r4.y
  imax r4.x, r4.x, l(0)
  mad_sat r1.z, r1.z, l(2.000000), -icb[r4.x + 0].x
  add r1.z, r1.z, l(0.329078436)
endif
movc r1.z, r3.w, r1.z, l(1.000000)
add r3.w, -r1.z, l(1.000000)
mad r1.y, r1.y, r3.w, r1.z
min r1.y, r1.y, l(1.000000)
min r1.x, r1.y, r1.x
add r1.x, r1.x, l(-0.333000)
lt r1.x, r1.x, l(0.000000)
discard_nz r1.x
add r1.xyz, cb4[62].xyzx, -cb4[63].xyzx
mad r1.xyz, r0.zzzz, r1.xyzx, cb4[63].xyzx
add r4.xyz, -r1.xyzx, r7.xyzx
mad r1.xyz, r2.wwww, r4.xyzx, r1.xyzx
dp3 r2.w, r1.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
add r4.xyz, -r1.xyzx, r2.wwww
mad r1.xyz, cb4[87].wwww, r4.xyzx, r1.xyzx
add r2.w, cb4[97].w, -cb4[98].x
add r1.w, r1.w, -cb4[98].x
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mul_sat r1.w, r1.w, r2.w
mad r2.w, r1.w, l(-2.000000), l(3.000000)
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r2.w
add r2.w, r5.z, l(-1.000000)
mad r2.w, cb4[100].x, r2.w, l(1.000000)
mad r2.w, cb4[100].y, r2.w, -cb4[100].y
mad r0.w, r0.w, r2.w, cb4[100].y
mul r0.w, r0.w, r1.w
mad r0.w, r0.w, l(0.500000), l(0.500000)
mul o1.z, r0.w, cb4[100].z
min r0.w, cb4[95].z, cb4[95].y
ge r4.xy, l(2.980232949E-08, 0.001000, 0.000000, 0.000000), v6.xxxx
log r1.w, v6.x
mul r1.w, r1.w, cb4[95].w
exp r1.w, r1.w
add r2.w, -cb4[96].y, cb4[96].x
mul r1.w, r1.w, r2.w
movc r1.w, r4.x, l(0), r1.w
add r1.w, r1.w, cb4[96].y
and r2.w, r4.y, l(0x3f800000)
max r1.w, r1.w, r2.w
min_sat r0.w, r0.w, r1.w
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, cb4[101].x
ge r1.w, l(0.300000), cb4[96].z
movc r4.x, r1.w, cb4[101].x, r0.w
and r0.w, cb2[26].w, l(1)
ult r0.w, l(0), r0.w
ine r1.w, cb0[160].x, l(0)
or r0.w, r0.w, r1.w
if_nz r0.w
  mad r0.xy, r0.xyxx, cb0[135].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r7.xy, r0.xyxx, v9.wwww
  mov r7.zw, v9.zzzw
  mov r8.xyw, l(2.000000,-2.000000,0,1.000000)
  mov r8.z, v9.w
  mul r7.xyzw, r7.xyzw, r8.xyzw
  div r0.xyw, r7.zxzy, r7.wwww
  add r0.yw, r0.yyyw, -cb0[131].xxxy
  div r5.xyz, v8.zxyz, v8.wwww
  add r5.yz, r5.yyzy, -cb0[131].zzwz
  add r0.xyw, r0.xyxw, -r5.xyxz
  mad r7.xy, r0.ywyy, l(0.249500, 0.249500, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r0.y, r0.x, l(16)
  utof r0.y, r0.y
  mad r0.y, r0.y, l(0.0000152590219), l(0.00000152590223)
  and r0.x, r0.x, l(0x0000ffff)
  utof r0.x, r0.x
  mad r0.x, r0.x, l(0.0000152590219), l(0.00000152590223)
  min r7.zw, r0.yyyx, l(0.000000, 0.000000, 1.000000, 1.000000)
  eq r0.x, cb2[20].w, l(0.000000)
  ieq r0.y, cb0[160].x, l(0)
  and r0.x, r0.y, r0.x
  movc o4.xyzw, r0.xxxx, l(0,0,0,0), r7.xyzw
else
  mov o4.xyzw, l(0,0,0,0)
endif
max r0.xyw, r6.xyxz, l(0.000000, 0.000000, 0.000000, 0.000000)
if_z cb2[42].w
  mul r0.xyw, r0.xyxw, cb0[282].xyxz
endif
lt r1.w, l(0.000000), cb0[146].x
if_nz r1.w
  add r5.xyz, r2.xyzx, -cb2[5].xyzx
  add r6.xyz, cb2[19].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.xyz, r6.xyzx, |r5.xyzx|
  or r1.w, r5.y, r5.x
  or r1.w, r5.z, r1.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.xyz, r2.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r0.xyw, r1.wwww, r2.xyxz, r0.xyxw
endif
ieq r1.w, cb0[276].x, l(1)
if_nz r1.w
  dp3 r1.w, l(1.000000, 1.000000, 1.000000, 0.000000), |r3.xyzx|
  div r2.xy, r3.xyxx, r1.wwww
  add r2.zw, -|r2.yyyx|, l(0.000000, 0.000000, 1.000000, 1.000000)
  ge r5.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r5.xy, r5.xyxx, l(0.500000,0.500000,0,0), l(-0.500000,-0.500000,0,0)
  mul r2.zw, r2.zzzw, r5.xxxy
  ge r1.w, l(0.000000), r3.z
  and r1.w, r1.w, l(0x3f800000)
  mad r2.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), -r2.xxxy
  mad r2.xy, r1.wwww, r2.zwzz, r2.xyxx
  mad o1.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mov_sat r1.xyz, r1.xyzx
  sqrt o2.xyz, r1.xyzx
  bfi r1.w, l(3), l(5), cb2[23].w, l(12)
  utof r1.w, r1.w
  mul o2.w, r1.w, l(0.00392156886)
  mov_sat r4.x, r4.x
  mul o3.w, r4.x, l(0.498039216)
  mov o4.xyzw, l(0,0,0,0)
  mov r4.xyz, l(0,0,0,0)
  mov o1.w, l(1.000000)
else
  mul o3.w, r5.w, cb4[100].w
  add r1.w, cb4[101].w, -cb4[102].x
  mad_sat r0.z, r0.z, r1.w, cb4[102].x
  lt r1.w, l(0.000010), |cb4[102].y|
  ge r2.x, cb4[102].y, l(0.000000)
  movc r2.x, r2.x, l(0), cb4[102].z
  and r1.w, r1.w, r2.x
  mul r0.z, r0.z, l(255.000000)
  round_ne r0.z, r0.z
  ftou r0.z, r0.z
  mov_sat r1.w, r1.w
  mul r1.w, r1.w, l(15.000000)
  round_ne r1.w, r1.w
  ftou r1.w, r1.w
  bfi r0.z, l(4), l(0), r1.w, r0.z
  utof r0.z, r0.z
  mul r4.z, r0.z, l(0.00392156886)
  dp3 r0.z, l(1.000000, 1.000000, 1.000000, 0.000000), |r3.xyzx|
  div r2.xy, r3.xyxx, r0.zzzz
  add r2.zw, -|r2.yyyx|, l(0.000000, 0.000000, 1.000000, 1.000000)
  ge r3.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r3.xy, r3.xyxx, l(0.500000,0.500000,0,0), l(-0.500000,-0.500000,0,0)
  mul r2.zw, r2.zzzw, r3.xxxy
  ge r0.z, l(0.000000), r3.z
  and r0.z, r0.z, l(0x3f800000)
  mad r2.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), -r2.xxxy
  mad r2.xy, r0.zzzz, r2.zwzz, r2.xyxx
  mad o1.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mov_sat r1.xyz, r1.xyzx
  sqrt o2.xyz, r1.xyzx
  bfi r0.z, l(3), l(5), cb2[23].w, l(12)
  utof r0.z, r0.z
  mul o2.w, r0.z, l(0.00392156886)
  mov r4.y, l(0.941176474)
  mov o1.w, l(0)
endif
min r0.xyz, -r0.xywx, l(0.000000, 0.000000, 0.000000, 0.000000)
mov o0.xyz, -r0.xyzx
mov o0.w, l(0)
mov o5.xyzw, v9.zzzz
mov o6.xyw, r4.xyxz
mov o6.z, l(0)
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
